local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1
main_id = 8007
L0_1 = {}
L1_1 = 800701
L2_1 = 800711
L3_1 = 800702
L4_1 = 800703
L5_1 = 800713
L6_1 = 800704
L7_1 = 800705
L8_1 = 800706
L9_1 = 800707
L10_1 = 800708
L11_1 = 800712
L12_1 = 800709
L13_1 = 800710
L0_1[1] = L1_1
L0_1[2] = L2_1
L0_1[3] = L3_1
L0_1[4] = L4_1
L0_1[5] = L5_1
L0_1[6] = L6_1
L0_1[7] = L7_1
L0_1[8] = L8_1
L0_1[9] = L9_1
L0_1[10] = L10_1
L0_1[11] = L11_1
L0_1[12] = L12_1
L0_1[13] = L13_1
sub_ids = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L0_1.SERVER = L1_1
finish_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L0_1.SERVER = L1_1
fail_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = "166001248"
L5_1 = ""
L3_1[1] = L4_1
L3_1[2] = L5_1
L4_1 = {}
L5_1 = "166001198"
L6_1 = ""
L4_1[1] = L5_1
L4_1[2] = L6_1
L5_1 = {}
L6_1 = "166001126"
L7_1 = ""
L5_1[1] = L6_1
L5_1[2] = L7_1
L6_1 = {}
L7_1 = "166001127"
L8_1 = ""
L6_1[1] = L7_1
L6_1[2] = L8_1
L7_1 = {}
L8_1 = "166001128"
L9_1 = ""
L7_1[1] = L8_1
L7_1[2] = L9_1
L8_1 = {}
L9_1 = "166001129"
L10_1 = ""
L8_1[1] = L9_1
L8_1[2] = L10_1
L9_1 = {}
L10_1 = "166001130"
L11_1 = ""
L9_1[1] = L10_1
L9_1[2] = L11_1
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L2_1[6] = L8_1
L2_1[7] = L9_1
L1_1.QUEST_EXEC_UNREGISTER_DYNAMIC_GROUP = L2_1
L0_1.SERVER = L1_1
cancel_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1["800701"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 12515
L3_1.alias = "Npc12515"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "T800711_N12515"
L3_1.scene_id = 6
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 12516
L4_1.alias = "Npc12516"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "T800712_N12516"
L4_1.scene_id = 6
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 12517
L5_1.alias = "Npc12517"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "T800713_N12517"
L5_1.scene_id = 6
L5_1.room_id = 0
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 12518
L6_1.alias = "Npc12518"
L6_1.script = "Actor/Npc/TempNPC"
L6_1.pos = "T800714_N12518"
L6_1.scene_id = 6
L6_1.room_id = 0
L6_1.data_index = 4
L7_1 = {}
L7_1.id = 12519
L7_1.alias = "Npc12519"
L7_1.script = "Actor/Npc/TempNPC"
L7_1.pos = "T800715_N12519"
L7_1.scene_id = 6
L7_1.room_id = 0
L7_1.data_index = 5
L8_1 = {}
L8_1.id = 12520
L8_1.alias = "Npc12520"
L8_1.script = "Actor/Npc/TempNPC"
L8_1.pos = "T800716_N12520"
L8_1.scene_id = 6
L8_1.room_id = 0
L8_1.data_index = 6
L9_1 = {}
L9_1.id = 12574
L9_1.alias = "Npc12574"
L9_1.script = "Actor/Npc/TempNPC"
L9_1.pos = "T800717_N12574"
L9_1.scene_id = 6
L9_1.room_id = 0
L9_1.data_index = 7
L10_1 = {}
L10_1.id = 12575
L10_1.alias = "Npc12575"
L10_1.script = "Actor/Npc/TempNPC"
L10_1.pos = "T800718_N12575"
L10_1.scene_id = 6
L10_1.room_id = 0
L10_1.data_index = 8
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L2_1[6] = L8_1
L2_1[7] = L9_1
L2_1[8] = L10_1
L1_1.npcs = L2_1
L0_1["800702"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 12515
L3_1.alias = "Npc12515"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "T800711_N12515"
L3_1.scene_id = 6
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 12516
L4_1.alias = "Npc12516"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "T800712_N12516"
L4_1.scene_id = 6
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 12517
L5_1.alias = "Npc12517"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "T800713_N12517"
L5_1.scene_id = 6
L5_1.room_id = 0
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 12518
L6_1.alias = "Npc12518"
L6_1.script = "Actor/Npc/TempNPC"
L6_1.pos = "T800714_N12518"
L6_1.scene_id = 6
L6_1.room_id = 0
L6_1.data_index = 4
L7_1 = {}
L7_1.id = 12519
L7_1.alias = "Npc12519"
L7_1.script = "Actor/Npc/TempNPC"
L7_1.pos = "T800715_N12519"
L7_1.scene_id = 6
L7_1.room_id = 0
L7_1.data_index = 5
L8_1 = {}
L8_1.id = 12520
L8_1.alias = "Npc12520"
L8_1.script = "Actor/Npc/TempNPC"
L8_1.pos = "T800716_N12520"
L8_1.scene_id = 6
L8_1.room_id = 0
L8_1.data_index = 6
L9_1 = {}
L9_1.id = 12574
L9_1.alias = "Npc12574"
L9_1.script = "Actor/Npc/TempNPC"
L9_1.pos = "T800717_N12574"
L9_1.scene_id = 6
L9_1.room_id = 0
L9_1.data_index = 7
L10_1 = {}
L10_1.id = 12575
L10_1.alias = "Npc12575"
L10_1.script = "Actor/Npc/TempNPC"
L10_1.pos = "T800718_N12575"
L10_1.scene_id = 6
L10_1.room_id = 0
L10_1.data_index = 8
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L2_1[6] = L8_1
L2_1[7] = L9_1
L2_1[8] = L10_1
L1_1.npcs = L2_1
L0_1["800703"] = L1_1
L1_1 = {}
L0_1["800709"] = L1_1
L1_1 = {}
L0_1["800710"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 12425
L3_1.alias = "Npc12425"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q800701_T800701_N12425"
L3_1.scene_id = 6
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 12515
L4_1.alias = "Npc12515"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "T800711_N12515"
L4_1.scene_id = 6
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 12516
L5_1.alias = "Npc12516"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "T800712_N12516"
L5_1.scene_id = 6
L5_1.room_id = 0
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 12517
L6_1.alias = "Npc12517"
L6_1.script = "Actor/Npc/TempNPC"
L6_1.pos = "T800713_N12517"
L6_1.scene_id = 6
L6_1.room_id = 0
L6_1.data_index = 4
L7_1 = {}
L7_1.id = 12518
L7_1.alias = "Npc12518"
L7_1.script = "Actor/Npc/TempNPC"
L7_1.pos = "T800714_N12518"
L7_1.scene_id = 6
L7_1.room_id = 0
L7_1.data_index = 5
L8_1 = {}
L8_1.id = 12519
L8_1.alias = "Npc12519"
L8_1.script = "Actor/Npc/TempNPC"
L8_1.pos = "T800715_N12519"
L8_1.scene_id = 6
L8_1.room_id = 0
L8_1.data_index = 6
L9_1 = {}
L9_1.id = 12520
L9_1.alias = "Npc12520"
L9_1.script = "Actor/Npc/TempNPC"
L9_1.pos = "T800716_N12520"
L9_1.scene_id = 6
L9_1.room_id = 0
L9_1.data_index = 7
L10_1 = {}
L10_1.id = 12574
L10_1.alias = "Npc12574"
L10_1.script = "Actor/Npc/TempNPC"
L10_1.pos = "T800717_N12574"
L10_1.scene_id = 6
L10_1.room_id = 0
L10_1.data_index = 8
L11_1 = {}
L11_1.id = 12575
L11_1.alias = "Npc12575"
L11_1.script = "Actor/Npc/TempNPC"
L11_1.pos = "T800718_N12575"
L11_1.scene_id = 6
L11_1.room_id = 0
L11_1.data_index = 9
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L2_1[6] = L8_1
L2_1[7] = L9_1
L2_1[8] = L10_1
L2_1[9] = L11_1
L1_1.npcs = L2_1
L0_1["800711"] = L1_1
L1_1 = {}
L0_1["800712"] = L1_1
rewind_data = L0_1
L0_1 = {}
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1022
L3_1.alias = "Npc1022"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q800701_T800701_N1022"
L3_1.scene_id = 6
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 12425
L4_1.alias = "Npc12425"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q800701_T800701_N12425"
L4_1.scene_id = 6
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 12454
L5_1.alias = "Npc12454"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q800708_Room2_Return"
L5_1.scene_id = 6
L5_1.room_id = 0
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 12515
L6_1.alias = "Npc12515"
L6_1.script = "Actor/Npc/TempNPC"
L6_1.pos = "T800711_N12515"
L6_1.scene_id = 6
L6_1.room_id = 0
L6_1.data_index = 4
L7_1 = {}
L7_1.id = 12516
L7_1.alias = "Npc12516"
L7_1.script = "Actor/Npc/TempNPC"
L7_1.pos = "T800712_N12516"
L7_1.scene_id = 6
L7_1.room_id = 0
L7_1.data_index = 5
L8_1 = {}
L8_1.id = 12517
L8_1.alias = "Npc12517"
L8_1.script = "Actor/Npc/TempNPC"
L8_1.pos = "T800713_N12517"
L8_1.scene_id = 6
L8_1.room_id = 0
L8_1.data_index = 6
L9_1 = {}
L9_1.id = 12518
L9_1.alias = "Npc12518"
L9_1.script = "Actor/Npc/TempNPC"
L9_1.pos = "T800714_N12518"
L9_1.scene_id = 6
L9_1.room_id = 0
L9_1.data_index = 7
L10_1 = {}
L10_1.id = 12519
L10_1.alias = "Npc12519"
L10_1.script = "Actor/Npc/TempNPC"
L10_1.pos = "T800715_N12519"
L10_1.scene_id = 6
L10_1.room_id = 0
L10_1.data_index = 8
L11_1 = {}
L11_1.id = 12520
L11_1.alias = "Npc12520"
L11_1.script = "Actor/Npc/TempNPC"
L11_1.pos = "T800716_N12520"
L11_1.scene_id = 6
L11_1.room_id = 0
L11_1.data_index = 9
L12_1 = {}
L12_1.id = 12574
L12_1.alias = "Npc12574"
L12_1.script = "Actor/Npc/TempNPC"
L12_1.pos = "T800717_N12574"
L12_1.scene_id = 6
L12_1.room_id = 0
L12_1.data_index = 10
L13_1 = {}
L13_1.id = 12575
L13_1.alias = "Npc12575"
L13_1.script = "Actor/Npc/TempNPC"
L13_1.pos = "T800718_N12575"
L13_1.scene_id = 6
L13_1.room_id = 0
L13_1.data_index = 11
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L2_1[6] = L8_1
L2_1[7] = L9_1
L2_1[8] = L10_1
L2_1[9] = L11_1
L2_1[10] = L12_1
L2_1[11] = L13_1
L1_1.npcs = L2_1
L2_1 = {}
L3_1 = {}
L3_1.point_id = 1
L3_1.scene_id = 6
L3_1.pos = "Q800708_Room1ToC_Return"
L4_1 = {}
L4_1.point_id = 2
L4_1.scene_id = 6
L4_1.pos = "Q800708_Room2ToC_Return"
L5_1 = {}
L5_1.point_id = 3
L5_1.scene_id = 6
L5_1.pos = "Q800708_Room3ToC_Return"
L6_1 = {}
L6_1.point_id = 4
L6_1.scene_id = 6
L6_1.pos = "Q800708_Room4ToC_Return"
L7_1 = {}
L7_1.point_id = 5
L7_1.scene_id = 6
L7_1.pos = "Q800708_Room1_Return"
L8_1 = {}
L8_1.point_id = 6
L8_1.scene_id = 6
L8_1.pos = "Q800708_Room2_Return"
L9_1 = {}
L9_1.point_id = 7
L9_1.scene_id = 6
L9_1.pos = "Q800708_Room3_Return"
L10_1 = {}
L10_1.point_id = 8
L10_1.scene_id = 6
L10_1.pos = "Q800708_Room4_Return"
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L2_1[6] = L8_1
L2_1[7] = L9_1
L2_1[8] = L10_1
L1_1.transmit_points = L2_1
L0_1["800701"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1022
L3_1.alias = "Npc1022"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q800701_T800701_N1022"
L3_1.scene_id = 6
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L2_1 = {}
L3_1 = {}
L3_1.id = 70710707
L3_1.alias = "Gadget70710707"
L3_1.pos = "Q8007_N12424"
L3_1.scene_id = 6
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.gadgets = L2_1
L0_1["800702"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1022
L3_1.alias = "Npc1022"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q800709_T800709_N1022"
L3_1.scene_id = 6
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L2_1 = {}
L3_1 = {}
L3_1.id = 70710707
L3_1.alias = "Gadget70710707"
L3_1.pos = "Q8007_N12424"
L3_1.scene_id = 6
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.gadgets = L2_1
L0_1["800703"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1022
L3_1.alias = "Npc1022"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q800701_T800701_N1022"
L3_1.scene_id = 6
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 12515
L4_1.alias = "Npc12515"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "T800711_N12515"
L4_1.scene_id = 6
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 12516
L5_1.alias = "Npc12516"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "T800712_N12516"
L5_1.scene_id = 6
L5_1.room_id = 0
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 12517
L6_1.alias = "Npc12517"
L6_1.script = "Actor/Npc/TempNPC"
L6_1.pos = "T800713_N12517"
L6_1.scene_id = 6
L6_1.room_id = 0
L6_1.data_index = 4
L7_1 = {}
L7_1.id = 12518
L7_1.alias = "Npc12518"
L7_1.script = "Actor/Npc/TempNPC"
L7_1.pos = "T800714_N12518"
L7_1.scene_id = 6
L7_1.room_id = 0
L7_1.data_index = 5
L8_1 = {}
L8_1.id = 12519
L8_1.alias = "Npc12519"
L8_1.script = "Actor/Npc/TempNPC"
L8_1.pos = "T800715_N12519"
L8_1.scene_id = 6
L8_1.room_id = 0
L8_1.data_index = 6
L9_1 = {}
L9_1.id = 12520
L9_1.alias = "Npc12520"
L9_1.script = "Actor/Npc/TempNPC"
L9_1.pos = "T800716_N12520"
L9_1.scene_id = 6
L9_1.room_id = 0
L9_1.data_index = 7
L10_1 = {}
L10_1.id = 12574
L10_1.alias = "Npc12574"
L10_1.script = "Actor/Npc/TempNPC"
L10_1.pos = "T800717_N12574"
L10_1.scene_id = 6
L10_1.room_id = 0
L10_1.data_index = 8
L11_1 = {}
L11_1.id = 12575
L11_1.alias = "Npc12575"
L11_1.script = "Actor/Npc/TempNPC"
L11_1.pos = "T800718_N12575"
L11_1.scene_id = 6
L11_1.room_id = 0
L11_1.data_index = 9
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L2_1[6] = L8_1
L2_1[7] = L9_1
L2_1[8] = L10_1
L2_1[9] = L11_1
L1_1.npcs = L2_1
L0_1["800704"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1022
L3_1.alias = "Npc1022"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q800701_T800701_N1022"
L3_1.scene_id = 6
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 12515
L4_1.alias = "Npc12515"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "T800711_N12515"
L4_1.scene_id = 6
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 12516
L5_1.alias = "Npc12516"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "T800712_N12516"
L5_1.scene_id = 6
L5_1.room_id = 0
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 12517
L6_1.alias = "Npc12517"
L6_1.script = "Actor/Npc/TempNPC"
L6_1.pos = "T800713_N12517"
L6_1.scene_id = 6
L6_1.room_id = 0
L6_1.data_index = 4
L7_1 = {}
L7_1.id = 12518
L7_1.alias = "Npc12518"
L7_1.script = "Actor/Npc/TempNPC"
L7_1.pos = "T800714_N12518"
L7_1.scene_id = 6
L7_1.room_id = 0
L7_1.data_index = 5
L8_1 = {}
L8_1.id = 12519
L8_1.alias = "Npc12519"
L8_1.script = "Actor/Npc/TempNPC"
L8_1.pos = "T800715_N12519"
L8_1.scene_id = 6
L8_1.room_id = 0
L8_1.data_index = 6
L9_1 = {}
L9_1.id = 12520
L9_1.alias = "Npc12520"
L9_1.script = "Actor/Npc/TempNPC"
L9_1.pos = "T800716_N12520"
L9_1.scene_id = 6
L9_1.room_id = 0
L9_1.data_index = 7
L10_1 = {}
L10_1.id = 12574
L10_1.alias = "Npc12574"
L10_1.script = "Actor/Npc/TempNPC"
L10_1.pos = "T800717_N12574"
L10_1.scene_id = 6
L10_1.room_id = 0
L10_1.data_index = 8
L11_1 = {}
L11_1.id = 12575
L11_1.alias = "Npc12575"
L11_1.script = "Actor/Npc/TempNPC"
L11_1.pos = "T800718_N12575"
L11_1.scene_id = 6
L11_1.room_id = 0
L11_1.data_index = 9
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L2_1[6] = L8_1
L2_1[7] = L9_1
L2_1[8] = L10_1
L2_1[9] = L11_1
L1_1.npcs = L2_1
L0_1["800705"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1022
L3_1.alias = "Npc1022"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q800701_T800701_N1022"
L3_1.scene_id = 6
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 12515
L4_1.alias = "Npc12515"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "T800711_N12515"
L4_1.scene_id = 6
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 12516
L5_1.alias = "Npc12516"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "T800712_N12516"
L5_1.scene_id = 6
L5_1.room_id = 0
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 12517
L6_1.alias = "Npc12517"
L6_1.script = "Actor/Npc/TempNPC"
L6_1.pos = "T800713_N12517"
L6_1.scene_id = 6
L6_1.room_id = 0
L6_1.data_index = 4
L7_1 = {}
L7_1.id = 12518
L7_1.alias = "Npc12518"
L7_1.script = "Actor/Npc/TempNPC"
L7_1.pos = "T800714_N12518"
L7_1.scene_id = 6
L7_1.room_id = 0
L7_1.data_index = 5
L8_1 = {}
L8_1.id = 12519
L8_1.alias = "Npc12519"
L8_1.script = "Actor/Npc/TempNPC"
L8_1.pos = "T800715_N12519"
L8_1.scene_id = 6
L8_1.room_id = 0
L8_1.data_index = 6
L9_1 = {}
L9_1.id = 12520
L9_1.alias = "Npc12520"
L9_1.script = "Actor/Npc/TempNPC"
L9_1.pos = "T800716_N12520"
L9_1.scene_id = 6
L9_1.room_id = 0
L9_1.data_index = 7
L10_1 = {}
L10_1.id = 12574
L10_1.alias = "Npc12574"
L10_1.script = "Actor/Npc/TempNPC"
L10_1.pos = "T800717_N12574"
L10_1.scene_id = 6
L10_1.room_id = 0
L10_1.data_index = 8
L11_1 = {}
L11_1.id = 12575
L11_1.alias = "Npc12575"
L11_1.script = "Actor/Npc/TempNPC"
L11_1.pos = "T800718_N12575"
L11_1.scene_id = 6
L11_1.room_id = 0
L11_1.data_index = 9
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L2_1[6] = L8_1
L2_1[7] = L9_1
L2_1[8] = L10_1
L2_1[9] = L11_1
L1_1.npcs = L2_1
L0_1["800706"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1022
L3_1.alias = "Npc1022"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q800701_T800701_N1022"
L3_1.scene_id = 6
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 12515
L4_1.alias = "Npc12515"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "T800711_N12515"
L4_1.scene_id = 6
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 12516
L5_1.alias = "Npc12516"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "T800712_N12516"
L5_1.scene_id = 6
L5_1.room_id = 0
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 12517
L6_1.alias = "Npc12517"
L6_1.script = "Actor/Npc/TempNPC"
L6_1.pos = "T800713_N12517"
L6_1.scene_id = 6
L6_1.room_id = 0
L6_1.data_index = 4
L7_1 = {}
L7_1.id = 12518
L7_1.alias = "Npc12518"
L7_1.script = "Actor/Npc/TempNPC"
L7_1.pos = "T800714_N12518"
L7_1.scene_id = 6
L7_1.room_id = 0
L7_1.data_index = 5
L8_1 = {}
L8_1.id = 12519
L8_1.alias = "Npc12519"
L8_1.script = "Actor/Npc/TempNPC"
L8_1.pos = "T800715_N12519"
L8_1.scene_id = 6
L8_1.room_id = 0
L8_1.data_index = 6
L9_1 = {}
L9_1.id = 12520
L9_1.alias = "Npc12520"
L9_1.script = "Actor/Npc/TempNPC"
L9_1.pos = "T800716_N12520"
L9_1.scene_id = 6
L9_1.room_id = 0
L9_1.data_index = 7
L10_1 = {}
L10_1.id = 12574
L10_1.alias = "Npc12574"
L10_1.script = "Actor/Npc/TempNPC"
L10_1.pos = "T800717_N12574"
L10_1.scene_id = 6
L10_1.room_id = 0
L10_1.data_index = 8
L11_1 = {}
L11_1.id = 12575
L11_1.alias = "Npc12575"
L11_1.script = "Actor/Npc/TempNPC"
L11_1.pos = "T800718_N12575"
L11_1.scene_id = 6
L11_1.room_id = 0
L11_1.data_index = 9
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L2_1[6] = L8_1
L2_1[7] = L9_1
L2_1[8] = L10_1
L2_1[9] = L11_1
L1_1.npcs = L2_1
L0_1["800707"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1022
L3_1.alias = "Npc1022"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q800701_T800701_N1022"
L3_1.scene_id = 6
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 12515
L4_1.alias = "Npc12515"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "T800711_N12515"
L4_1.scene_id = 6
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 12516
L5_1.alias = "Npc12516"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "T800712_N12516"
L5_1.scene_id = 6
L5_1.room_id = 0
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 12517
L6_1.alias = "Npc12517"
L6_1.script = "Actor/Npc/TempNPC"
L6_1.pos = "T800713_N12517"
L6_1.scene_id = 6
L6_1.room_id = 0
L6_1.data_index = 4
L7_1 = {}
L7_1.id = 12518
L7_1.alias = "Npc12518"
L7_1.script = "Actor/Npc/TempNPC"
L7_1.pos = "T800714_N12518"
L7_1.scene_id = 6
L7_1.room_id = 0
L7_1.data_index = 5
L8_1 = {}
L8_1.id = 12519
L8_1.alias = "Npc12519"
L8_1.script = "Actor/Npc/TempNPC"
L8_1.pos = "T800715_N12519"
L8_1.scene_id = 6
L8_1.room_id = 0
L8_1.data_index = 6
L9_1 = {}
L9_1.id = 12520
L9_1.alias = "Npc12520"
L9_1.script = "Actor/Npc/TempNPC"
L9_1.pos = "T800716_N12520"
L9_1.scene_id = 6
L9_1.room_id = 0
L9_1.data_index = 7
L10_1 = {}
L10_1.id = 12574
L10_1.alias = "Npc12574"
L10_1.script = "Actor/Npc/TempNPC"
L10_1.pos = "T800717_N12574"
L10_1.scene_id = 6
L10_1.room_id = 0
L10_1.data_index = 8
L11_1 = {}
L11_1.id = 12575
L11_1.alias = "Npc12575"
L11_1.script = "Actor/Npc/TempNPC"
L11_1.pos = "T800718_N12575"
L11_1.scene_id = 6
L11_1.room_id = 0
L11_1.data_index = 9
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L2_1[6] = L8_1
L2_1[7] = L9_1
L2_1[8] = L10_1
L2_1[9] = L11_1
L1_1.npcs = L2_1
L2_1 = {}
L3_1 = {}
L3_1.id = 70710707
L3_1.alias = "Gadget70710707"
L3_1.pos = "Q8007_N12424"
L3_1.scene_id = 6
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.gadgets = L2_1
L2_1 = {}
L3_1 = {}
L3_1.point_id = 1
L3_1.scene_id = 6
L3_1.pos = "Q800701_T800701_N10000005"
L4_1 = {}
L4_1.point_id = 2
L4_1.scene_id = 6
L4_1.pos = "Q800708_Room1_Return"
L5_1 = {}
L5_1.point_id = 3
L5_1.scene_id = 6
L5_1.pos = "Q800708_Room2_Return"
L6_1 = {}
L6_1.point_id = 4
L6_1.scene_id = 6
L6_1.pos = "Q800708_Room3_Return"
L7_1 = {}
L7_1.point_id = 5
L7_1.scene_id = 6
L7_1.pos = "Q800708_Room4_Return"
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L1_1.transmit_points = L2_1
L0_1["800708"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1022
L3_1.alias = "Npc1022"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q800701_T800701_N1022"
L3_1.scene_id = 6
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 12427
L4_1.alias = "Npc12427"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q800709_T800709_N1022"
L4_1.scene_id = 6
L4_1.room_id = 0
L4_1.data_index = 2
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L2_1 = {}
L3_1 = {}
L3_1.id = 70710707
L3_1.alias = "Gadget70710707"
L3_1.pos = "Q8007_N12424"
L3_1.scene_id = 6
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.gadgets = L2_1
L0_1["800709"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1022
L3_1.alias = "Npc1022"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q800701_T800701_N1022"
L3_1.scene_id = 6
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["800710"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1022
L3_1.alias = "Npc1022"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q800701_T800701_N1022"
L3_1.scene_id = 6
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L2_1 = {}
L3_1 = {}
L3_1.id = 70710707
L3_1.alias = "Gadget70710707"
L3_1.pos = "Q8007_N12424"
L3_1.scene_id = 6
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.gadgets = L2_1
L0_1["800711"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1022
L3_1.alias = "Npc1022"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q800701_T800701_N1022"
L3_1.scene_id = 6
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["800712"] = L1_1
L1_1 = {}
L0_1["800713"] = L1_1
quest_data = L0_1
